Monday, 2 March 2015

2D shape and programming

This week we are learning about the properties of 2D shapes and are using Scratch to write an algorithm for a 2D shape using what we know about it's angles.




Here is the key vocabulary:


algorithm = a set of instructions when programming
debugging = finding a problem with the algorithm and fixing it
programming = designing programs and changing variables to make something work





CLICK HERE TO HAVE A GO AT HOME USING SCRATCH








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